Andreas Jörgensen
Andreas Jörgensen
Freelance 3D Artist
Falköping, Sweden

Summary

I'm a freelancing 3D artist from Falköping, Sweden. I've worked on games like The Stanley Parable, The Beginner's Guide, and "Dr. Langeskov, The Tiger and the Terribly Cursed Emerald: A Whirlwind Heist" (long title!). I've also spent some time working on the new VRUnicorns title, #SkiJump, as the sole 3D artist on the project.

Also created several items for Team Fortress 2, including the Graybanns, Well-Rounded Rifleman and Timeless Topper.

Usually focus on hard surface modeling, but have some experience with stylized things as well (like TF2).

Skills

UV MappingTexture BakingLow-poly ModelingHard Surface ModelingDigital SculptingPBR TexturingHigh-poly ModelingProp Modeling

Software proficiency

3ds Max
3ds Max
Quixel Suite
Quixel Suite
xNormal
xNormal
Knald
Knald
Photoshop
Photoshop
Substance Designer
Substance Designer
Maya
Maya
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity

Productions

  • Selfietennis
    • Video Game
      #SelfieTennis
    • Year
      2016
    • Role
      Freelance 3D Artist
    • Company
      VRUnicorns
  • Dr. langeskov  the tiger  and the terribly cursed emerald box art
    • Video Game
      Dr. Langeskov, The Tiger and the Terribly Cursed Emerald: A Whirlwind Heist
    • Year
      2015
    • Role
      3D Artist
    • Company
      Crows Crows Crows
  • A0739110070 5
    • Video Game
      The Beginner's Guide
    • Year
      2015
    • Role
      3D Artist
    • Company
      Everything Unlimited Ltd.
  • Stanley parable cover
    • Video Game
      The Stanley Parable
    • Year
      2013
    • Role
      3D Artist
    • Company
      Galactic Café

Experience

  • 3D Artist at Crows Crows Crows
    May 2015 - December 2015 (7 months)

    Worked on Dr. Langeskov, The Tiger and the Terribly Cursed Emerald: A Whirlwind Heist.

    Created almost all of the 3D art in the game, under the direction of our Art Director, Dominik Johann. Low-poly stylized work. All the models were textured by Johann.

  • 3D Artist at Galactic Café
    May 2012 - October 2013 (1 year 5 months)

    Worked on the The Stanley Parable as a freelancer, creating the necessary models that weren't already covered by the library of assets that was already licensed from Valve.

  • Phone Sales Agent at Quality Sales Sverige AB
    Skövde, Sweden
    June 2012 - November 2013 (1 year 5 months)

    Job involved making calls through an automated system to customers throughout Sweden, selling or preparing the customer to be sold a product.

  • Account Support Agent at Mojang
    Sweden
    March 2011 - February 2012 (11 months)

    Worked from home, helping customers with account and payment issues such as refunds and

    stolen accounts for Minecraft.